The Jump ARCHES (Applied Research for Community Health through Engineering and Simulation) has expanded its grant allowance as well as it’s diversity of projects. Some new categories include: Social and…
Read MoreA WCIA news crew visited the IDEA lab during a recent VR workshop to highlight the use of VR in education. See the broadcast here.
Read MoreThe Center for Innovation in Teaching & Learning provided VR headsets for attendees at the recent Ebert Symposium to view a student-created 360º film. “The Drive” is a virtual reality film…
Read MoreYou can now try out some of the latest virtual and augmented reality headsets on campus. The Media Commons and IDEA Lab at Grainger recently purchased the new Valve Index headset. More interested…
Read MoreANTH 399 – Virtual Archaeology is now available for registration. After a successful trial run in Spring 2019, Professor Laura Shackelford and her team are showcasing their virtual archaeological dig in a…
Read MoreFriday, August 30th from 1-5pm. In In partnership with Technology Services, The University Library and the Center for Innovation in Teaching & Learning, the VR Club will showcase a variety of virtual…
Read MoreWith generous support from Tech Services, CITL’s Innovation Studio in Armory room 172 has added fourteen VR workstations each with an Oculus Rift S headset attached. This updated classroom will…
Read MoreIrish artists Kennedy Browne’s first solo U.S. exhibition, “The Special Relationship,” is on view at Krannert Art Museum. The artists’ work raises questions about global commerce, technology and privacy. In…
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