Virtual Archeology Course Seeks to Gamify Learning
Funded by a two-year, $500,000 grant from the National Science Foundation, Virtual Archaeology could open the door to all kinds of field research and laboratory experiences. Dr. Laura Shackelford and colleagues are incorporating elements of computer gaming to enhance student motivation. U. of I. educational policy, organization and leadership professor David Huang will also evaluate student learning in the course.
“My interest is in developing a game-based learning environment that motivates learners,” he says. “To the extent that they feel engaged, then they will come back for more.”
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Virtual Reality to Improve Emotional Well-being in Hemodialysis Patients
Rosalba Hernandez is the recipient of a Research Support Award by the Campus Research Board for her project, “Virtual Reality to Improve Emotional Well-being in Hemodialysis Patients: Initial Safety Testing and Proof-of-Concept.”