VR@Illinois Fall Meet-Up

The VR@Illinois network is hosting an informal get together on November 19th at 4pm. We’ll be meeting at the IDEA Lab in the basement of Grainger Engineering Library to discuss the recent seed funding of 17 Virtual and Augmented Reality proposals.

Join us to hear more about these projects and learn about the campus resources available to support your own AR and VR interests.

The VR@Illinois partnership includes the Center for Innovation in Teaching & Learning, The University Library and Technology Services.

Step Into Virtual Reality Workshop

Come and join us in the Ikenberry Commons: Student Dining and Residential Programs (SDRP) building and learn how Virtual Reality works, ask questions, and playtest our Oculus Go, Oculus Quest, Valve Index, and Microsoft Hololens headsets.

The IDEA Lab and CITL Innovation Spaces have partnered with the Residence Hall Libraries for a workshop for beginners with little or no prior experience with Virtual Reality.

These sessions are free and open to all U of I faculty, students, and staff.

Workshop Location: Room 2003, Ikenberry Commons: Student Dining and Residential Programs (SDRP) Building, 301 E. Gregory Dr., Champaign, IL 61820.

Register Here

I-Stem Article on VR Language Acquisition Research

The I-Stem Education Initiative highlighted the research of Tricia Thrasher in a recent online publication.

Can virtual reality (VR) be used to decrease foreign language anxiety and increase students’ oral proficiency? French PhD student Tricia Thrasher thinks so. Consequently, students in French 205 were slated to employ VR in the Center for Innovation in Teaching & Learning’s (CITL’s) Innovation Studio, providing the perfect opportunity for her to study the impact.

Read the full story here.

LAS article on growth in virtual reality

“Inside certain classrooms at the University of Illinois, it’s possible to go deep-sea diving to a sunken ship and witness a 100-foot blue whale—all without leaving Champaign County. With virtual reality equipment playing a growing role in classrooms, more and more students are seeing their learning experiences being transformed.”
Therese Pokorney for the College of Liberal Arts & Sciences

Read the whole article here.

Jump ARCHES Partnership Expands Grant Opportunities

The Jump ARCHES (Applied Research for Community Health through Engineering and Simulation) has expanded its grant allowance as well as it’s diversity of projects.  Some new categories include:

  • Social and behavioral determinants of health
  • Health care and wellness sensors
  • Mobile health devices
  • Artificial intelligence and machine learning
  • Health data analytics and management
  • Human factors and ergonomics
  • Social robotics and health automation
  • Mobility options for health and wellness


For more information, click here.

Submit a Grant Proposal for your VR Project

The VR@Illinois campus network, with generous support from Technology Services, is offering seed grants to University of Illinois faculty, students, and staff to support the development of innovative research and instruction through the use of Virtual Reality, Augmented Reality, and Mixed Reality technologies. Grants are available based on the scope of a project, feasibility, and availability of funding.

The first round of grant proposals are due by the end of the day on Friday, September 20, 2019. Decisions will be sent out no later than Friday, October 4th, 2019.

Grant Proposal Submission Form